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Kelir wayang vector
Kelir wayang vector








It is hoped that with the new media facility being used as an alternative platform to present our oldest performing art in Malaysia (wayang kulit) into the current and future generation entertainment viewing, it will help to preserve this heritage from facing extinction.įigure 2.1 The Spread of Shadow Play Puppet From Asia to Europeīased on many accounts, the shadow play appears to have been one of the earliest forms of entertainment known to mankind.

kelir wayang vector

This section will cover the background aspect of shadow play puppet where the focus will be on the overview and related work referring to : play puppet ii) Types of shadow play puppet Īnimation and multimedia, and iv) Impact of shadow play entertainment. The researcher intend to explore how the current technologies of computer graphics or CGI based on 3D modeling and animation are applied in the creation of digital shadow play puppet and make comparison between the traditional method and computer graphics (CG) method. This will be a positive start for other researchers or film producers to be involved in digital puppetry as part of promoting this heritage to the local community as well as tourists. In order to preserve these performing arts from going into extinction, the author will develop a 3D visualization animation prototype for the digital puppetry shadow play. Unfortunately, in Malaysia, Wayang Kulit Kelantan or shadow puppets is now slowly facing extinction. Communication between the puppeteer and the audiences by means of puppets which express stories, narration and music that provide entertainment to the audience. The puppetry are symbols of manipulation between inanimate figure(objects) and human perception that has existed and are well known icon of cultural motifs during ancient civilization (Foshan, 1983). Therefore, this is an extension study to develop a 3-Dimensional (3D) Wayang Kulit or shadow puppet animation. Studies on 2-dimensional (2D) animation related to shadow puppets have been done on multimedia such as interactive comics, game, and animation. With the current advanced technology, there is an opportunity for the traditional shadow play puppet to move forward by the creation of digital puppetry through the use of computer animation. When artificial objects speak such as puppets, the presence of breath is intimated and an illusion of life should be more or less guaranteed (Ian Grant, 2005). The puppeteer has its own identity in presenting to the public a unique form of entertainment.

kelir wayang vector

Wayang Kulit or shadow theatre is one of the most ancient forms of all traditional theatres and it is found in Malaysia (Nasuruddin, p.1).










Kelir wayang vector